Just in time for Mer-May, our latest Creature Feature! Mermaids, or Merfolk, are found in myth and legend from almost every culture in the world. We look at their appearances from A Thousand and One Nights to Hans Christian Andersen to H.P. Lovecraft. In the tradition of our Creature Features, we watched (and drank to) a related film, The Mermaid (2016), by Hong Kong director Stephen Chow. We also include ideas and inspiration about how to play them as antagonists and protagonists in your favorite RPGs. This episode was in no way endorsed by the many fine Japanese whisky products that it took to make.
“Akeyo offers moi a kazi. Tres facile, she says. Cho lucrative, she says. Faces always lie. Tatemae, hombre. Allez, my brain says. OK, my boca says. Weil she with Sergei. His gun is ookii. His ‘tude is zverskiy. Samurai always punish. Sergei no hablo Angelo. He hablo Gewalt.
The paise is gooood. The crew is prooo. The kazi is faciiile. In and out, bra. You win, bra.
But the street don’t lie: THE SYSTEM ALWAYS WINS!”
– Neff Jacks, hardboi runner
In this episode, we present a list of questions that define cyberpunk. If a game, book, or movie checks these boxes, it’s cyberpunk. If not, sorry, bra. Is Shadowrun cyberpunk? Is The Matrix? Listen for the definitive answers.
“Nature made me a freak. Man made me a weapon. And God made it last too long.”
“This is what life looks like…”
Professor X, Logan
In this installment of Movie Mining, where we mine movies for RPG ideas, we review the 2017 film Logan and discuss what lessons we learned on how to play older characters in your RPG campaigns. We also talk about the Old Man Logan comic series where the movie drew inspiration. So, if you’re wondering how can you balance the benefit of long experience with the physical ravages of time to create a deep and interesting player character or NPC, find out in our review, bub. Snikt!
Star Trek fans guys who have seen some Star Trek episodes review the latest 2d20 game, Star Trek Adventures. We answer all of the important questions. Do you need to be a Star Trek fan to enjoy the game? Can the game make you a Star Trek fan? Is this an improvement on the 2d20 system? Does the system match the universe? Does it have starships? Can you play a Borg hottie? Listen and find out!
Audio for this episode is also available on YouTube
We f**king welcome back Chris, one of the original f**king hosts, to discuss Star Trek: Discovery, five f**king episodes in. We look at how f**king Trek it is, whether making it a f***king prequel was the right idea, the f**king story, and the f**king characters. We also talk about a big f**king theory and which f**king series we would most like to play in. And to paraphrase Sylvia Tilly, we think this episode turned out pretty f**king awesome.
As we wait for season 8, we discuss who should rule Westeros after the defeat of the White Walkers (going out on a limb there). Will it be the Mother of Dragons? Will Jon Snow unbend the knee? Is there a dark horse contender? Will Dorne – nope, that’s not happening. We both predict who it will be and make a case for our preferences.
We also discuss whether HBO’s treatment of one contender in season 7 is either genius or terrible, and we warn about the dangers of chimpanzees.
You laugh at them at the circus. You welcome them into your homes to entertain your children. You let them sell you hamburgers. But who are the men and women who hide behind the makeup. In this Creature Feature, we showcase clowning through history, and we discuss how you can play them as antagonists and protagonists in your role-playing games. And before you ask, “sexy clown” did not make the cut.
For a longer discussion on clowns listen to our podcast here.
“What are you going to do with those pies, boys?”
– second last words of Farmer Gene Green
– last words of Farmer Gene Green
Killer Klowns from Outer Space
Happy Halloween! You laugh at them at the circus. You welcome them into your homes to entertain your children. You let them sell you hamburgers. But in this Creature Feature, we look at the horror that is the clown. We discuss clowning through history and clowns in fiction. And while we can’t imagine why anyone would want to play them as protagonists, we share ideas on how you could.
Also check out our video on clowns here.
We review the new(ish) tabletop RPG Tales from the Loop that has many people excited. Tales from the Loop seems to have hit a sweet spot with its combination of ’80s nostalgia, interesting game mechanics, and a setting both fantastic and familiar (well, if you’re from Sweden or Neveda).
Do we think it should find its way to your gaming table? Does our love affair with Modiphius continue? Is there a Swedish word for “Goonies”? Find out in our video review as we discuss “roleplaying in the ’80s that never was”.
Here we are
Hanging onto strains of new wave cues
Ape the tropes that we break down
It’s not real if you didn’t live it
Hit shows you used to hear ’bout
They’ve finally made a show for you.
Eighties enough for you
Eighties enough for me
Fauxtalgia for me
Yeah yeah yeah yeah yeah
-“Millennials ‘r’ Good Enough”
We review the new(ish) tabletop RPG Tales from the Loop that has many people excited. Tales from the Loop seems to have hit a sweet spot with its combination of ’80s nostalgia, interesting game mechanics, and a setting both fantastic and familiar (well, if you’re from Sweden or Neveda). Do we think it should find its way to your gaming table? Does our love affair with Modiphius continue? Find out as we discuss “roleplaying in the ’80s that never was” and .
Also, as we prepare for the second season of Stranger Things, we look back on the first season. Will the show prove it is about more than nostalgia and homage? Find out in our review.
For our video review please go to: