Know how to cut them, know how to read them, Know how to stain them, know how to prove them, Know how to evoke them, know how to score them, Know how to send them; know how to spend them
Our fourth installment of Magic deals with runes, the power associated with them, and how you can bring this often underused form of magic into your games. Although we mostly define runes as the letters used to write various Germanic languages before the adoption of the Latin alphabet, we do mention a few other forms of magical writing systems.
Wayne brings up D&D Next again, but (surprisingly) doesn’t rant about it. Meanwhile Chris does rant, just not about anything game related, and Lyal provides tips on how to enjoy Dungeons & Dragons 3: Book of Vile Darkness.
Have a bunch of hungry of listeners and only one hour to prepare? Well, if you have a corpse in the fridge and a few human foibles in the cupboard, you can satisfy even the most demanding guest with this zesty variation of our Creature Feature series.
1 corpse, brined in the tears of a condemned man
a splash of wasted ability
seven vulgarities, diced
1 cup of the last words of a dying man (For a low-fat alternative, use the last words of a toddler.)
Cover the corpse in a sauce made from the ingredients.
Pass through the flames of Hell until the sinner recants or the meat is pink in the middle.
Slice into steaks and serve with sprigs of parsley, uh, from the damned.
The evil Elder Gods of Real Life have raised their tentacled heads again, making recording and editing a regular episode for this week problematic. Instead, we’re bringing you the next part of our Monsterhearts game, being MCed for us by Chris. If you haven’t done so already, please check out part one where we introduce the characters and give a recap of what’s happened in the story so far.
Please be aware that this episode is largely uncut and unedited, and contains both adult language and adult situations. Listener discretion is advised.