We were lucky enough to get some time with Lou Agresta in the middle of the Kickstarter for Grimmerspace, a scifi horror setting for the Paizo Starfinder RPG. We discuss the choice of the system, playing horror in an RPG, Sean Astin’s involvement in the project, the Grimmerspace setting and setting-specific character classes and technology. We played the free starter adventure available on the Kickstarter page called Abbatoir-8 and we recount a little of our experiences. #grimmerspace #starfinder
A return and response to the UK Games Expo incident. Interviews this week. First with Lou Agresta from Iron GM Games about Grimmerspace on Kickstarter. Then Ken Spencer from Why Not Games about their adaption of Rocket Age to 5e. Finally, Cass Suwinski from Tomb Guardians Miniatures and their new magnetic dungeon tiles for their Dwarf Mines Quest RPG.
The second session of the free adventure Grimmerspcae: Abbatoir-8 by Iron GM Games. Find out what happens to the lovable Thrask. Will our heroes survive? Does a leader really need two arms? These questions and more in the second session of Grimmerspace.
Our first session of Abbatoir-8, the preview adventure for Grimmerspace, on Kickstarter. Grimmerspace is developed by Rone Barton, Lou Agresta and Sean Patrick Astin at Iron GM Games. It is a Starfinder Compatible Sci-Fi Horror RPG Setting & Adventures. #grimmerspace #abbatoir-8 #actualplay
The second session of the Grimmerspace free adventure Abbatoir-8. Things From the Flood RPG controversy at UK Games Expo. On Kickstarter, The Few and Cursed comics by Felipe Cagno now have a deck-building miniatures board game by Mike Gnade. The Rocket Age roleplaying game is being adapted to DnD 5e by Why Not Games.
R.Talsorian Games releases an image for Cyberpunk Red and Twitter responds. Free League is making an Alien RPG using the Year Zero Engine with pre-orders starting now. Grimmerspace on Kickstarter and our livestream of the first actual play session. Also on Kickstarter Hard Wired Island, a retrofuture TTRPG putting the “punk” back in “CyberPUNK”
Games Workshop and Bandai team up to bring us 40k action figures and chibi grimdark (as if Funko Pops were grimdark enough). On Kickstarter we talk about Good Society, a Jane Austen RPG, Trilemma, a compendium of system-independent adventure locations and Icaion by Tabula Games, their third game offering in the Mysthea Universe. Plus the worst Bela Lugosi impression. Ever.
Another deep dive into an RPG where we have both read the book and played a few session. This time it is Mutant: Mechatron – Rise of the Robots by Free League. It uses their Year Zero Engine, d6 dice pool system, and although it is a stand-alone game your robots can play with characters in both Mutant Year Zero and Genlab, once they escape Mechatron-7. We give you an overview of the system, character creation and the setting. Also a discussion of the surprising challenge of playing self-aware robot player characters. If you are familiar with Mutant Year Zero this is a great new take on post-apocalyptic characters and if you are new to the system and setting, it is well worth your time. Find out if this game is for you as we dive deep into Mutant: Mechatron.
FATE of Cthulhu using time travel to avoid problematic mental illness elements of Lovecraft. The series finale of Game of Thrones will get a live stream and postmortem after it airs by Idle Red Hands. John Carter of Mars 2d20 RPG is getting a Player Reference and responsive character sheet from us. Homophobia in Ravnica addressed by Wizards of the Coast. Tomb Guardians delays Amazons release but shows off some beautiful 3D dungeon tiles.
In this episode, we discuss the question of racial ability bonuses in D&D and other TTRPG systems. Is race the best way to give the flavor of the setting or does it just bring with it uncomfortable stereotypes drawn from the real world? Which will win in our discussion nature or nurture? If you roll a muscle wizard does that save you from the Tolkien hole?