He who lives by the sword, dies by the sword (or cancer).
In the second part of our look at the sword, we discuss how swords in games are more than just a type of die.
In this episode, we seize this rare opportunity to be topical and talk about the biggest news in gaming since the announcement of Dungeons and Dragons 4e: the announcement of, uh, Dungeons and Dragons 5e. We give our 5e wish list and, oddly enough for three guys that have yet to figure out to how to monetize their podcast, give our thoughts on what Wizards of the Coast’s business strategy should be.
Next episode, we look at Street Fighter: The Storytelling Game. Here to stay?
Idle Fashion Weekly
Turn Excalibur to ExFABulur in 7 easy steps
How to tell if they love you for you or for your power ring
HOT summer magic items that will make you the envy of your party
Plus: Choosing the right +3 sword for your face shape
In this episode, we look at how to make your equipment the stuff of legends. We also give a few underrated items some much needed attention.
Everything you always wanted to know about pen-and-paper role-playing games but were afraid (or couldn’t be bothered) to ask.
The Idle Red Hands are blessed with some great friends who, despite having no clue about RPGs, listen to our podcast. One recommended that we record an episode that explains some of the basic concepts to help him follow along, so we did. This is for him and all those who have ever wondered why some people choose to spend their Saturday nights rolling dice.
If you’re an experienced gamer, have a listen to see if you agree with our descriptions, definitions, and recommendations.
Special note: We debut our new microphone this episode.
Character Creation: Take 2. Practice may not have made perfect in this case, but it’s certainly a lot better than our initial effort. You’re welcome!
In this episode, we discuss what should go into making a character, from the Yujiro’s “Your character in 60 seconds or less” to Lyal’s “Research and Ride-alongs”. Wayne makes a joke that he then needed to explain to Lyal after the episode. (It still wasn’t funny.)
A big thank you to Chris for working so hard to improve the sound quality.