Another deep dive into an RPG where we have both read the book and played a few session. This time it is Mutant: Mechatron – Rise of the Robots by Free League. It uses their Year Zero Engine, d6 dice pool system, and although it is a stand-alone game your robots can play with characters in both Mutant Year Zero and Genlab, once they escape Mechatron-7. We give you an overview of the system, character creation and the setting. Also a discussion of the surprising challenge of playing self-aware robot player characters. If you are familiar with Mutant Year Zero this is a great new take on post-apocalyptic characters and if you are new to the system and setting, it is well worth your time. Find out if this game is for you as we dive deep into Mutant: Mechatron.
Following our character creation and first gaming session, we have a long-form review of Forbidden Lands, the fantasy TTRPG from Free League. We discuss the system, setting, and mechanics of the game with a final comment on the value of the components themselves. The boxed set feels very premium and is a truly wonderful product. It captures the old school feel very well. But is it worth the price? Find out in our long review of Forbidden Lands!
A short review to help you decide if the Forbidden Lands RPG by Free League is for you. We discuss the major features and mechanics and also talk about how it differs from other systems and RPGs. We love this game but wanted to present a balanced look at it to help you make your own decision.
BGM – Veil of the Blood Mist by ALVE – Forbidden Lands OST
“Nature made me a freak. Man made me a weapon. And God made it last too long.”
“This is what life looks like…”
Professor X, Logan
In this installment of Movie Mining, where we mine movies for RPG ideas, we review the 2017 film Logan and discuss what lessons we learned on how to play older characters in your RPG campaigns. We also talk about the Old Man Logan comic series where the movie drew inspiration. So, if you’re wondering how can you balance the benefit of long experience with the physical ravages of time to create a deep and interesting player character or NPC, find out in our review, bub. Snikt!
Two Star Trek fans guys who have seen some Star Trek episodes review the latest 2d20 game, Star Trek Adventures. We answer all of the important questions. Do you need to be a Star Trek fan to enjoy the game? Can the game make you a Star Trek fan? Is this an improvement on the 2d20 system? Does the system match the universe? Does it have starships? Can you play a Borg hottie? Listen and find out!
Audio for this episode is also available on YouTube
Come for the two-part discussion of the first five episodes of Star Trek: Discovery; stay for the bad posture. In part 1, we talk about how “Trek” Discovery is and what we think of the story and episodes. We also walk you through how the lighting has progressed through the different series (yes, lighting). We also answer the question: Is this is the Trek for millennials and vegans? (Finally! Something for millennials.) Let us know who wins the debate how in-character Burnham’s actions are.
We f**king welcome back Chris, one of the original f**king hosts, to discuss Star Trek: Discovery, five f**king episodes in. We look at how f**king Trek it is, whether making it a f***king prequel was the right idea, the f**king story, and the f**king characters. We also talk about a big f**king theory and which f**king series we would most like to play in. And to paraphrase Sylvia Tilly, we think this episode turned out pretty f**king awesome.
We review the new(ish) tabletop RPG Tales from the Loop that has many people excited. Tales from the Loop seems to have hit a sweet spot with its combination of ’80s nostalgia, interesting game mechanics, and a setting both fantastic and familiar (well, if you’re from Sweden or Neveda).
Do we think it should find its way to your gaming table? Does our love affair with Modiphius continue? Is there a Swedish word for “Goonies”? Find out in our video review as we discuss “roleplaying in the ’80s that never was”.
Here we are Hanging onto strains of new wave cues Ape the tropes that we break down It’s not real if you didn’t live it Unearned expectations Hit shows you used to hear ’bout They’ve finally made a show for you.
Eighties enough for you Eighties enough for me Fauxtalgia Fauxtalgia for me Yeah yeah yeah yeah yeah
-“Millennials ‘r’ Good Enough”
We review the new(ish) tabletop RPG Tales from the Loop that has many people excited. Tales from the Loop seems to have hit a sweet spot with its combination of ’80s nostalgia, interesting game mechanics, and a setting both fantastic and familiar (well, if you’re from Sweden or Neveda). Do we think it should find its way to your gaming table? Does our love affair with Modiphius continue? Find out as we discuss “roleplaying in the ’80s that never was” and .
Also, as we prepare for the second season of Stranger Things, we look back on the first season. Will the show prove it is about more than nostalgia and homage? Find out in our review.
We interview our local Pathfinder aficionado to get the lowdown on Starfinder, Paizo’s Pathfinder in spaaace. Does it live up to the hype? Is it worth the money? Can you play Jedi? Watch to get the answers to these questions.