Episode 200: Review: Conan 2d20 RPG and 2011 Movie



“Know, oh prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas,there was an Age undreamed of, an age where there was a good Conan movie. Sadly, that age has passed.”

– The Wizard of Reviews

We review the PDF release of Modiphius’ 2d20 RPG Conan: Adventures in an Age Undreamed Of as well as the 2011 movie Conan the Barbarian. Are you ready to adventure in the Hyborian Age? Was Jason Momoa?

If you haven’t seen the video version of this podcast click here.

Share

Episode 156: Encounters

During this episode, listeners may encounter the following (roll d100):

  • 01-10 Boredom
  • 11-20 Lame jokes
  • 21-30 Extremely late movie reviews
  • 30-80 Chris & Wayne fighting
  • 81-90 Tangents
  • 91-98 The ghost of Lyal, sighing
  • 99-00 Interesting, lively conversation

In another Lyal-less episode, Chris and Wayne discuss encounters (both random and planned). Should encounters in RPGs be balanced, or should they follow the fiction of the setting? How to plan encounters, and how to make them interesting, balanced or not. This episode was inspired, in part, by an awesome (and angry)  article by the Angry DM.

Share

Episode 134: Resolutions

With 2013 coming to an end, we decide to make gaming resolutions, the geekiest kind of all. Listen to find out what games we will strive to play and make in 2014. Chris’s first resolution opens with an apology of sorts. Unfortunately, as usual, no one can remember what he said before to warrant the apology.  Wayne’s resolution kind of comes out of nowhere, as if he made it up just for this episode. It will be interesting to see if he’ll ever bring it up again. Lyal’s resolution is a repeat from an earlier episode. However, if 2013 has taught us anything, it’s that Lyal can and will repeat himself.

Share

Episode 120: Warriors: Apache

“It is better to have less thunder in the mouth and more lightning in the hand.”
– Apache proverb

The warpath
When lightning strikes, bows and war clubs gleamin’
No sunshine, no Geronimo dreamin’
The cavalry roamin’ on the loose, you got juice
Up for abuse, when Chiricahua is induced
So suck along, rock on, the brain waves

What you clocking, I’d be tomahawking, you get maimed
The games you play, look up and say you want to change
And rearrange, the strange, you never go the way
Don’t look back, forget that, you need that
Just sit back, look at the show, and see that

In this installment of warriors, we look at the Apache. Are we just thunder in the mouth?

 

 

 

 

 

It is better to have less thunder in the mouth and more lightning in the hand.

Share

Episode 115: Creature Feature: Sin-Eaters

Have a bunch of hungry of listeners and only one hour to prepare? Well, if you have a corpse in the fridge and a few human foibles in the cupboard, you can satisfy even the most demanding guest with this zesty variation of our Creature Feature series.

Sin-eater Steaks

  • 1 corpse, brined in the tears of a condemned man
  • a splash of wasted ability
  • seven vulgarities, diced
  • 1 cup of the last words of a dying man (For a low-fat alternative, use the last words of a toddler.)

Cover the corpse in a sauce made from the ingredients.
Pass through the flames of Hell until the sinner recants or the meat is pink in the middle.
Slice into steaks and serve with sprigs of parsley, uh, from the damned.

Share

Episode 114: Weapons: Long Guns

Our second installment of Weapons looks at the role long guns (muskets, arquebuses, rifles, carbines and shotguns) in battle, society and games.  It is also our first drinking game episode*.

Take a drink:
Whenever you hear the words “trade-off” or “interesting”.
Whenever “cavalry” is pronounced “Calvary”.
Take a shot:
Whenever Chris mentions his daughter. (I think we cut those out.)
Whenever Lyal makes a mistake. (I’m pretty sure he cut those out.)
Chug while:
Wayne complains about D&D Next. (You’ll probably tune those out. We do.)

*We highly recommend non-alcoholic drinks – otherwise this game would probably kill off most of the audience.

Share

Episode 111: Warriors: Mongolian Horsemen‏

Genghis Khan is the name, I’m ahead of my game
Still, drinking from teats, still with hoof beats
Still not loving the Caliphs (Uh hun)
Still rock my kharash in battle and a seige
Still got love for the steeeppes, repping one one one
Still the hooves bang, still arrows twang
Since I left, ain’t too much changed, still

Got a whole Tumen ridin’ at my back, you won’t even see when I’m coming to attack
Cause you think that we be a fleein’, yeah looks like we be retreatin’
But soon you’ll be seein’; that it’s you who is get beaten
You think we all dressed in fur, but I got fine lacquer armor and a bling silk shirt.

Still history won’t be bored,
Still have all the rage we have stored,
Still yo you gonna get served,
Still by the Mongol Horde!
Since I left, ain’t too much changed, still

For our next installment of Warriors, we look at the Mongolian Horsemen. A group who, even 700 years later, still represents the idea of an unstoppable, all conquering juggernaut.

Share

Episode 100: Warriors: Gladiators

Jupiter’s middle leg! Has it been C episodes already? Gratitude for listening. At times, words fell from our mouths as crap from ass. However, we pray we offered some manner of good advice on other occasions. We plan to continue as long as desire wills our tongues.

In episode C, we offer another installment of Warriors.  Here we discuss  Gladiators, the brotherhood of the stadium.

Share

Episode 95: Weapons: The Sword Part 2

He who lives by the sword, dies by the sword (or cancer).
In the second part of our look at the sword, we discuss how swords in games are more than just a type of die.

Share

Episode 94: Weapons: The Sword Part 1

They say you can always judge a man by his shoes. Lies. You can judge a man or woman by his or her sword.
In our first installment of a new series, we look at the sword’s evolving role in battle and it’s less evolving role in society. We also practice our Greek and Latin (again) with mixed results (again). I think we nailed the Japanese, though.

Share