Episode 49: Knights and Samurai

We spent 2011 painstakingly researching the cultures and wars that shaped the knight and samurai in order to give you an hour of solid entertainment. It would take us longer to list all of the topics we cover in the episode than the actual running time. (I’m not sure how that’s mathematically possible, but it’s true.) We even manage to squeeze in some Roman history, if Spartacus: Blood and Sand counts as history.

Happy New Year!

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Episode 48: Campaign Confessions: Cosmic Patrol

What do two and a half white men know about blaxploitation movies? Unsurprisingly, very little, but we totally dug playing Soul Patrol, Wayne’s funky version of Cosmic Patrol. In this episode, we chill, get our groove on and review the righteous Cosmic Patrol from Catalyst Game Labs. We also discuss what other genres would work well with this slick game. Solid!

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Episode 47: Christmas Wish List

Lyal knew a guy who gave his girlfriend a picture of himself for Christmas. In that spirit,┬áhere’s our gift to you: an episode of us talking about what we want for Christmas. We discuss what games we’d like to receive, what games we’d like to see made and what games we’d like to actually play next. So, listen to find out what RPGs and board games you need to get this Christmas.

Merry Christmas! (We had to talk Chris out of dropping the t.)

Correction: The new expansion for the Privateer Press miniatures game Hordes is “Hordes: Domination“, not Dominion as incorrectly stated by Wayne. Let’s hope Santa puts the correct thing under his tree anyway.

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Episode 46: Campaign Confessions: Savaged Worlds Part 2

It was to be a story for the ages. Its heroes dwarfed The Iliad‘s. Its pathos rivaled Oedipus Rex. It had more earth-threatening disasters than a Roland Emmerich film. And it lasted three sessions.

In this episode, we discuss The Marius Chronicles and its premature demise. We talk about party design, “yes” GMs, “no” GMs, and the dangers of elevator pitching a game.

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Episode 45: Campaign Confessions: Savaged Worlds Part 1

Eight years after its release, the always topical Idle Red Hands review new(ish) RPG kid on the block Savage Worlds. Does the game live up to its promise of being “fast, furious, and fun”? Well, one of us found it fast, another found it fun, and someone was furious. Listen to find out who thought what.

Yujiro guest hosts. (Hey! That makes four people. Now, you really need to listen to the episode.)

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