Another deep dive into an RPG where we have both read the book and played a few session. This time it is Mutant: Mechatron – Rise of the Robots by Free League. It uses their Year Zero Engine, d6 dice pool system, and although it is a stand-alone game your robots can play with characters in both Mutant Year Zero and Genlab, once they escape Mechatron-7. We give you an overview of the system, character creation and the setting. Also a discussion of the surprising challenge of playing self-aware robot player characters. If you are familiar with Mutant Year Zero this is a great new take on post-apocalyptic characters and if you are new to the system and setting, it is well worth your time. Find out if this game is for you as we dive deep into Mutant: Mechatron.
We take a look at the Star Trek Adventures Starter Set by Modiphius. It includes pre-generated character sheets, a ship sheet, dice, tokens, maps, and a starting adventure campaign. It uses the 2d20 system with threat and momentum as currency mechanics for both players and the gamemaster. This is a much more accessible option for trying the game and will get you playing right out of the box.
In our short review of the Star Trek Adventures RPG by Modiphius, we give an overview of the contents of the book, game mechanics and our thoughts on how well the game system reinforces the setting. For a longer discussion, please check out our audio review on this channel with an extra hour of impressions and explanation: https://youtu.be/4lTzel99fyY
Two Star Trek fans guys who have seen some Star Trek episodes review the latest 2d20 game, Star Trek Adventures. We answer all of the important questions. Do you need to be a Star Trek fan to enjoy the game? Can the game make you a Star Trek fan? Is this an improvement on the 2d20 system? Does the system match the universe? Does it have starships? Can you play a Borg hottie? Listen and find out!
Audio for this episode is also available on YouTube
We review the new(ish) tabletop RPG Tales from the Loop that has many people excited. Tales from the Loop seems to have hit a sweet spot with its combination of ’80s nostalgia, interesting game mechanics, and a setting both fantastic and familiar (well, if you’re from Sweden or Neveda).
Do we think it should find its way to your gaming table? Does our love affair with Modiphius continue? Is there a Swedish word for “Goonies”? Find out in our video review as we discuss “roleplaying in the ’80s that never was”.
Here we are Hanging onto strains of new wave cues Ape the tropes that we break down It’s not real if you didn’t live it Unearned expectations Hit shows you used to hear ’bout They’ve finally made a show for you.
Eighties enough for you Eighties enough for me Fauxtalgia Fauxtalgia for me Yeah yeah yeah yeah yeah
-“Millennials ‘r’ Good Enough”
We review the new(ish) tabletop RPG Tales from the Loop that has many people excited. Tales from the Loop seems to have hit a sweet spot with its combination of ’80s nostalgia, interesting game mechanics, and a setting both fantastic and familiar (well, if you’re from Sweden or Neveda). Do we think it should find its way to your gaming table? Does our love affair with Modiphius continue? Find out as we discuss “roleplaying in the ’80s that never was” and .
Also, as we prepare for the second season of Stranger Things, we look back on the first season. Will the show prove it is about more than nostalgia and homage? Find out in our review.
“Know, oh prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas,there was an Age undreamed of, an age where there was a good Conan movie. Sadly, that age has passed.”
– The Wizard of Reviews
We review the PDF release of Modiphius’ 2d20 RPG Conan: Adventures in an Age Undreamed Of as well as the 2011 movie Conan the Barbarian. Are you ready to adventure in the Hyborian Age? Was Jason Momoa?
If you haven’t seen the video version of this podcast click here.