No one knows how it happened. To understand, you’d have to go back to a time before D&D Next or Monsterhearts. In a blaze of madness and surrounded by the hum of computers, we tried Apocalypse World. It was a world and there had been an apocalypse. I guess it was too much to ask for a more creative name.
In this episode, we talk about Apocalypse World. We played it over Skype, so we share our experiences with that as well.
D&D retroclone + name-dropping + “immersion mechanics” = THE SECRET FIRE (But does it equal a good game?)
In this episode, we discuss what the new character roles could be in D&D 5e. We also look at THE SECRET FIRE, which promises to be nostalgic and innovative, dramatic and tactical, and all caps and, no, just all caps.