“Warriors, come out to play.”
-Cyrus, The Warriors
In the second part of our 13th Age campaign confessions, we focus on the story, which was inspired by the story of the Ten Thousand and the movie The Warriors. It was a story of heroism, with the leaders of a mercenary company leading their troops to safety (well, half of them). It was a story of camaraderie, except when the leaders complained how their troops were dead weight. It was a story of sacrifice, up until the point when one of the leaders abandoned the others to save his own skin.
The Idle Red Hands are still finding inspiration in everyday things like Jenga towers, X-Box games and bear gods. Join us for our second installment of Inspirations where we share game ideas we’ve gotten from outside of the TRPG world.
In this episode, we discuss the novel Shardik, the video game Bastion, and the TRPG Dread. I think one of the hosts doesn’t quite get the concept of this series.